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The forest mod api mods
The forest mod api mods






the forest mod api mods the forest mod api mods

Hell, to play with my friends right now, not only would I have to give up the not-finalized-but-so-so-much-better villager update, I'd have to give up waterlogging and oceans being something fun to explore rather than just an annoying obstacle to exploration. Mods that touched things that were dramatically changed would break still, of course, but even then there'd be actual names for things, there'd be documentation, not just a huge pile of completely meaningless renamed classes. Where's Forge for 19w09a then? If it was part of Minecraft proper, it'd exist. All of this is because Mojang refuses to actually support mods. To play with my friends - who insist on using a bunch of mods that don't interest me but I could just ignore them - I still have to give up features from 1.13, despite that releasing in July.

#THE FOREST MOD API MODS FULL#

(#spoiler) = neat! (/rose) = ( full list)Ī proper mod API was first mentioned - by Notch, back when Minecraft was a one person project - about a decade ago. News Builds Gameplay Maps Tutorials Redstone Command Blocks FanArt Comment Formatting Begging for Minecraft accounts or gift codes is not allowed.Self-promotion must be kept to a minimum.Submissions must be made entirely in English.Suggestions must be presented as text posts.No piracy, including the resale of Minecraft accounts.Images consisting predominantly of text are not allowed.Recruiting players/staff, looking for servers, and server advertising is not allowed.No derogatory language, purposefully inciting arguments, personal attacks and threats.Caves & Cliffs 1.18 FAQ | Login/Stolen Account Problems | Technical Problems On /r/Minecraft








The forest mod api mods